Update v2.3 – Object tinting, material swapping, & lots more!

We’ve got all kinds of goodies for you this week. Thanks everyone for your feedback and suggestions!

We will be at Pax Prime this month in Seattle, so if you’re in the area, stop on by and say hi! We’ll provide more details about where we’ll be at when we get them.

Main Features:

  • Contextual Menu Overhaul
  • Object Color Tinting
  • Material Swapping
  • Multi Object Offset Movement
  • Search Workshop Files
  • Copy -> Pasting Multiple Objects
  • FPS Camera Raise and Lower
  • Workshop Tags Updated

Contextual Menu:

  • The right click/contextual menu has been revamped into the new UI system with added functionality
  • You can now tint the color of all objects using a color wheel
  • Grid will now be disabled on a per object basis, dice and quarter are disabled by default
  • Reset All Cards has been added back, now in the right click menu
  • You can now reset from each individual cards instead of only from decks
  • Material swapping has been added for Dice, Chess, and Dominoes (Plastic, Wood, Metal)

Multi Selection:

  • Picking up multiple objects now moves them with an offset just like how you picked them up
  • Shaking will remove any offsets when moving and clump them together like before
  • Copy and pasting more than one object at a time now works properly
  • You no longer have to mouse over an object; pressing the button will perform the action on all highlighted objects
  • Right clicking on an object can now be used to highlight objects one by one
  • Highlighted objects can now all be modified by the right click menu at the same time
  • Overall most actions should now be possible to be performed on multiple objects, either held or highlighted

User Interface:

  • Tags updated, RPG games renamed to Role-playing Games and Number of players changed to 1,2,3,4,4+
  • UI sounds now properly only play when you are interacting with a button or checkbox
  • Search has been added for Workshop, Save, and Load windows for easier navigation
  • Save new slot button is now colored grey for easier separation
  • Client contextual editing can be disabled by unchecking allow contextual in host options
  • Main game logo updated to fix aliasing around the cards
  • Disabling mod caching in the settings for one load will most likely fix any texture glitches that occur for a mod

FPS Camera:

  • Raise and lower has been added for the FPS camera (toggle cameras with the ‘P’ key)
  • This lets you control the FPS camera just like a traditional spectator camera in a FPS
  • Space now raises the camera up and CTRL lowers it in world space

Bug Fixes/Changes:

  • Toned down shininess on custom models, especially wood material
  • Fixed custom table yellow texture bug (might need to clear cache to fix issue, or disable caching mod caching for one load of the mod)
  • Locking object is working properly for held objects
  • Fixed card dealing and resetting with multiple decks/objects
  • Fixed table flicker when you select Tables in the Chest menu
  • Fixed bug that caused the camera to jam into the table when using the FPS camera and ALT
  • Fixed floating card bug when resetting a cut deck
  • Promoted players can now properly scale, lock, and use the contextual menu even if disabled in host options
  • Unlocked objects and custom objects will no longer float in the air until they are interacted with.

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