Spawning Objects

It’s quite easy to spawn objects once you’ve set up a game. The general area to spawn in is under Objects -> Components. Components is where all the basic in-game objects are when you need them, from dice to RPG figurines, to tools, etc. You will find objects in the Components that you may not find in the regular games.

Components: To spawn an object, click on one of the categories. Similar to the games menu, when you click on a category, that section will now open up so you can choose from a variety of different objects within that category to spawn. Either click on one of the objects or drag and drop into your scene. Clicking on an object will spawn it in the middle of the table, while drag and dropping will allow you to place the object where you want. To get the best idea of where the object will spawn, bring your lift height down to zero.

Saved Objects: To save an object, just right click on the object and click “Save Object”. A window pops up where you can name it. You can save it just like that or you can click the button above to save it to a folder. If you don’t have any folders to save it to, you need to click on Options -> Saved Objects to bring up that window. Then click the “Create Folder” button on the top left.

When you view your Saved Objects menu, you will have a list of individual objects in which you can click to spawn or drag and drop. Or at the bottom will be any folders you have created. You can click the drop down arrow of the folder to spawn individual objects from it, or you can click the folder to spawn all the objects in that folder.

Workshop & Load Game: You can also spawn objects from the Games menu from your Workshop and Save & Load categories. Just hover over the mod or saved game and click on the options icon (3 dots). Then choose expand to see what is in it and drag and drop or click to spawn the objects. If you click on an entire folder in the Workshop and Save & Load menus, it will just load the entire game, overwriting your previous game.